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AI Insights · Timothy · April 2024

Top 5 Season Pass Games in the Netherlands in Q1 2024

Discover the performance of the top 5 season pass games in the Netherlands for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Season Pass Games in the Netherlands in Q1 2024

In the first quarter of 2024, the top 5 season pass games in the Netherlands showed varied performance metrics across downloads, revenue, and active users. Here's a detailed look at how each of these games fared according to data from Sensor Tower.

Candy Crush Saga saw a consistent increase in weekly revenue, starting at around $268K in early January and peaking at approximately $329K by the end of the month. However, revenue dipped to $267K in late February before stabilizing around $316K in March. Weekly downloads for the game fluctuated, beginning at 8.9K and experiencing a low of 6.1K in late January, before recovering to 7.8K at the end of March. The number of active users started at 120K, dipped to around 104K mid-quarter, and then stabilized at approximately 103K by the end of March.

Brawl Stars exhibited a significant rise in weekly revenue, beginning at $141K and climbing to an impressive $315K by the end of March. Weekly downloads also showed substantial growth, starting at 14.4K in early January and reaching over 50K by the end of March. Active users followed a similar upward trajectory, starting at 400K and peaking at 821K in the final week of the quarter.

Royal Match maintained relatively steady weekly revenue throughout the quarter, starting at $153K and fluctuating between $136K and $176K. Weekly downloads, however, showed a declining trend, starting at 19.4K in early January and dropping to around 10K by the end of March. Active users remained stable, starting at 244K and ending the quarter at approximately 241K.

Gardenscapes experienced stable revenue figures, with weekly earnings ranging from $121K to $141K. Downloads for the game showed a downward trend, starting at 7K in early January and decreasing to around 2.7K by the end of March. The number of active users also declined, beginning at 112K and dropping to about 90K by the end of the quarter.

Clash of Clans showed fluctuating revenue, starting at $139K, dipping to $81K mid-quarter, and then peaking at $163K in late February before ending at around $62K. Downloads remained relatively stable, ranging from 3.5K to 4.8K. Active users saw minor fluctuations, beginning at 401K, dipping to 353K mid-March, and finishing the quarter at approximately 384K.

These insights provide a snapshot of the performance trends for the top season pass games in the Netherlands for Q1 2024. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024